![]() ![]() Triple-A shooter on one hand triple-A indie on the other. In fact, much like Titanfall, Towerfall: Ascension iterates on a compact gameplay core to perfection, fleshing it out from there with content, options, and giddy flair. TowerFall: Ascension doesn't succeed by mere regression. Let's not sound like crotchety fogeys, decrying the progress of always-online, explosive 3D action or blindly celebrating the days of old-school, couch-friendly play. The release-date choice sets up a veritable showdown between a robot-shaped Goliath and a puny, bow-equipped David. Behind the pixels hides a masterwork of indie-game design, not to mention the best excuse to gather four friends on a couch in years.Ä«ut today of all days! March 11 is a particularly curious day to loose the new, PC/PS4 version of TowerFall on the world, as it arrives alongside the launch of another massively hyped, multiplayer-focused game (one that happens to start with T and end with "fall," to boot). This 8-bit-style archery-battling game, an upgraded version of the formerly Ouya exclusive original Towerfall, looks mighty unassuming. No matter what day it came out, TowerFall: Ascension would deserve to be a giant gaming success.
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